This website requires JavaScript.
Explore
Help
Register
Sign In
Samyar.dev
/
Enemy_AI
Watch
1
Star
0
Fork
You've already forked Enemy_AI
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
fab0e0d09d
Enemy_AI
/
Content
/
AI
/
Enemy
/
BluePrint
/
Actor
/
Boss
History
SamiSaeedi
fab0e0d09d
Organized systems structure in project
2025-11-24 11:21:19 +03:30
..
Animation
Organized systems structure in project
2025-11-24 11:21:19 +03:30
Enum
Feacher\Add Floating Platform -Add TrailAttack-Make two Aniamtion Attack- Add 2 Task for Float platform Start And End - Complite Boss BT
2025-11-22 23:27:04 +03:30
HUD
Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar
2025-11-17 22:18:16 +03:30
Material
Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar
2025-11-17 22:18:16 +03:30
AIC_Enemy_Boss.uasset
Feacher\AddBoss BTT Attack - Add Block to boss - MoveBlockFunctionTo BP_EnemyBAse - Add Trail to BP_PlayerSwordCombo
2025-11-18 13:22:09 +03:30
BP_Enemy_Boss.uasset
Organized systems structure in project
2025-11-24 11:21:19 +03:30
BP_POI.uasset
Feacher\Add Animation for ground smash -add jump to target attack-optimazing BT_boss
2025-11-21 23:26:06 +03:30