Enemy_AI/Content/AI/Enemy/BluePrint/Actor/Boss/Animation
SamiSaeedi 1d2a7c7cc1 Feacher\Add Floating Platform -Add TrailAttack-Make two Aniamtion Attack- Add 2 Task for Float platform Start And End - Complite Boss BT 2025-11-22 23:27:04 +03:30
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Montage Feacher\Add Floating Platform -Add TrailAttack-Make two Aniamtion Attack- Add 2 Task for Float platform Start And End - Complite Boss BT 2025-11-22 23:27:04 +03:30
BS_EnemyBoss.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
GroundSmash.uasset Feacher\Add Animation for ground smash -add jump to target attack-optimazing BT_boss 2025-11-21 23:26:06 +03:30
GroundSmash_UE.uasset Feacher\Add Animation for ground smash -add jump to target attack-optimazing BT_boss 2025-11-21 23:26:06 +03:30
StandingBlockIdle_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
StandingBlockReactLarge_UE.uasset Feacher\AddBoss BTT Attack - Add Block to boss - MoveBlockFunctionTo BP_EnemyBAse - Add Trail to BP_PlayerSwordCombo 2025-11-18 13:22:09 +03:30
StandingDisarmUnderarm_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
StandingIdle_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
StandingMeleeAttack360Low_UE.uasset Feacher\Add Animation for ground smash -add jump to target attack-optimazing BT_boss 2025-11-21 23:26:06 +03:30
StandingMeleeAttackDownward_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
StandingMeleeAttackHorizontal_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
StandingMeleeComboAttackVer_1_UE.uasset Feacher\AddBoss BTT Attack - Add Block to boss - MoveBlockFunctionTo BP_EnemyBAse - Add Trail to BP_PlayerSwordCombo 2025-11-18 13:22:09 +03:30
StandingMeleeComboAttackVer_2_UE.uasset Feacher\Boss\Attackcombo2-Throw Axe SoundEffect On AttackAnimation 2025-11-21 10:26:17 +03:30
StandingMeleeComboAttackVer_3_UE.uasset Feacher\AddBoss BTT Attack - Add Block to boss - MoveBlockFunctionTo BP_EnemyBAse - Add Trail to BP_PlayerSwordCombo 2025-11-18 13:22:09 +03:30
StandingMeleeRunJumpAttack_UE.uasset Feacher\Add Animation for ground smash -add jump to target attack-optimazing BT_boss 2025-11-21 23:26:06 +03:30
StandingReactLargeFromLeft_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
StandingReactLargeGut_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
StandingRunBack_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
StandingRunForward_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
StandingTauntBattlecry_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
StandingWalkBack_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
StandingWalkForward_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
StandingWalkLeft_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
StandingWalkRight_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
UnarmedEquipOverShoulder_UE.uasset Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30