Enemy_AI/Content/__ExternalActors__/ThirdPerson/Lvl_ThirdPerson
SamiSaeedi fab0e0d09d Organized systems structure in project 2025-11-24 11:21:19 +03:30
..
1 Feacher\Add Animation for ground smash -add jump to target attack-optimazing BT_boss 2025-11-21 23:26:06 +03:30
2/9Q Feacher\Add Animation for ground smash -add jump to target attack-optimazing BT_boss 2025-11-21 23:26:06 +03:30
3 Feacher\Add Floating Platform -Add TrailAttack-Make two Aniamtion Attack- Add 2 Task for Float platform Start And End - Complite Boss BT 2025-11-22 23:27:04 +03:30
4 Feacher\Add Animation for ground smash -add jump to target attack-optimazing BT_boss 2025-11-21 23:26:06 +03:30
5/FH Feacher\Add Animation for ground smash -add jump to target attack-optimazing BT_boss 2025-11-21 23:26:06 +03:30
7 Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
8/91 Feacher\AddBoss BTT Attack - Add Block to boss - MoveBlockFunctionTo BP_EnemyBAse - Add Trail to BP_PlayerSwordCombo 2025-11-18 13:22:09 +03:30
9 Organized systems structure in project 2025-11-24 11:21:19 +03:30
A Feacher\Add Animation for ground smash -add jump to target attack-optimazing BT_boss 2025-11-21 23:26:06 +03:30
C Feacher\Add Floating Platform -Add TrailAttack-Make two Aniamtion Attack- Add 2 Task for Float platform Start And End - Complite Boss BT 2025-11-22 23:27:04 +03:30
D Feacher\AddBoss BTT Attack - Add Block to boss - MoveBlockFunctionTo BP_EnemyBAse - Add Trail to BP_PlayerSwordCombo 2025-11-18 13:22:09 +03:30
E Feacher\AddEnemyBoss\Set AIC For Boss \BossHealthBar 2025-11-17 22:18:16 +03:30
F/4G Organized systems structure in project 2025-11-24 11:21:19 +03:30